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Validation of multimedia elements based on art context toward technical and vocational education in the 21st-century

By: Razali, Siti Soleha.
Contributor(s): Affero, Ismail.
Publisher: Pune Engineering Education Foundation 2023Edition: Vol.37(1), Jul.Description: 171-180p.Subject(s): Humanities and Applied SciencesOnline resources: Click here In: Journal of engineering education transformations (JEET)Summary: This research investigates the validity of art-based multimedia components in teaching and learning (T&L) in Technical and Vocational Education Training (TVET) in 21st-century education. Therefore, this research identifies issues that must be resolved, particularly regarding T&L learning in the 21st century. The researcher discovered no learning standards based on the multimedia elements based on art context in this study. Consequently, educators need to be more innovative in implementing T&L for students. This study was conducted at Universiti Tun Hussein Onn Malaysia (UTHM) and the University of Technology MARA (UiTM). For data analysis in this research, the Fuzzy Delphi Technique was used. This research included (5) experts in the interview study and (9) experts with at least ten years of expertise in instrument validation using the Fuzzy Delphi methThe the Fuzzy Delphi appr determined each, the average value of Threshold 'd' and a consensus percentage of at least 75% in expert group validated. The approval of specialists is required in four areas: execution, idea, presentation, and environment. Developing multimedia aspects based on the context of art in T&L for TVET must be broadened to produce T&L guidelines for future educators, particularly in 21st-century education.
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This research investigates the validity of art-based multimedia components in teaching and learning (T&L) in Technical and Vocational Education Training (TVET) in 21st-century education. Therefore, this research identifies issues that must be resolved, particularly regarding T&L learning in the 21st century. The researcher discovered no learning standards based on the multimedia elements based on art context in this study. Consequently, educators need to be more innovative in implementing T&L for students. This study was conducted at Universiti Tun Hussein Onn Malaysia (UTHM) and the University of Technology MARA (UiTM). For data analysis in this research, the Fuzzy Delphi Technique was used. This research included (5) experts in the interview study and (9) experts with at least ten years of expertise in instrument validation using the Fuzzy Delphi methThe the Fuzzy Delphi appr determined each, the average value of Threshold 'd' and a consensus percentage of at least 75% in expert group validated. The approval of specialists is required in four areas: execution, idea, presentation, and environment. Developing multimedia aspects based on the context of art in T&L for TVET must be broadened to produce T&L guidelines for future educators, particularly in 21st-century education.

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