000 00525nam a2200181Ia 4500
999 _c1367
_d1367
005 20181030105717.0
008 180707s9999 xx 000 0 und d
020 _a978-1-118-33277-1
040 _aAIKTC-KRRC
_cAIKTC-KRRC
041 _aENG
082 _a740.285
_bTAL
_2DDC23
100 _aTal, Daniel
_91237
245 0 _aRendering in sketchup
250 _a1st Ed
260 _aNew Delhi
_bJohn Wiley & Sons
_c2013
300 _a628 Pages
_bPaperback
520 _aThe sure way for design professionals to learn SketchUp modeling and rendering techniques Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step–by–step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models. The book focuses on tasks and principles at the core of photorealistic rendering, including: Rendering process: Learn a step–by–step process focused on workflow within SketchUp s familiar workspace. Universal method: Understand how the process can be used to work with a variety of different integrated rendering programs, including Shaderlight, SU Podium and Twilight Render∗∗. These programs are easy to learn and function in SketchUp. > Textures and materials: Discover how to obtain, apply and edit texture images representing surfaces. Component details: Learn how to acquire and organize model details to allow for rich, expressive settings while maintaining computer and SketchUp performance. Exterior and simulated lighting: Learn to set exterior lighting with the SketchUp s Shadow menu or illuminate a scene with simulated lights, lamps, and bulbs. Render settings: Use specific settings for various rendering programs to quickly set texture character, image quality, and graphic output. Computer specifications: Find out how computers produce renders and the type of computer hardware required to streamline the process. Photoshop post–processing: Learn how to further refine rendered images in Photoshop. ∗∗Free online chapters: The book reviews specific settings for SketchUp and the rendering plug–in Shaderlight. Given the ever–changing nature of technology, free, online accompanying chapters detail settings for additional integrated rendering programs including SU Podium, Twilight Render, and more.
653 _aOVERVIEWANDCONCEPTS; TEXTURES; MODELINGDETAIL; SETTINGLIGHTWITHSHADOWS
942 _cBK
_2ddc
650 _aGRAPHICS AND DRAWINGS (GRP/DRW)
_94940