Game theory for best results in academics (Record no. 17416)

MARC details
000 -LEADER
fixed length control field a
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220902153519.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 220902b xxu||||| |||| 00| 0 eng d
040 ## - CATALOGING SOURCE
Original cataloging agency AIKTC-KRRC
Transcribing agency AIKTC-KRRC
100 ## - MAIN ENTRY--PERSONAL NAME
9 (RLIN) 17743
Author Kulkarni, Ankur Arun
245 ## - TITLE STATEMENT
Title Game theory for best results in academics
250 ## - EDITION STATEMENT
Volume, Issue number Vol,35(4), Apri
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Pune
Name of publisher, distributor, etc. Engineering Education Foundation
Year 2022
300 ## - PHYSICAL DESCRIPTION
Pagination 157-162p
520 ## - SUMMARY, ETC.
Summary, etc. Game Theory (GT) is a technique or tool for analyzing the problems for studying and evolving the strategies, for reaching out towards the rational decision processes of individual persons and their interactions in an environment of a group. Game Theory focuses on studying the different approaches, in which strategic interactions among different economic agents evolve outcomes with respect to the choices (or utility) of the agents, irrespective of whether the results of their efforts were intended. Thus, mostly GT is used for a study of different mathematical models of variations, uncertainties, conflicts and interactions among intelligent; rationally deciding subjects i.e. human beings. In teaching learning process large number of students, faculties are involved. This results in large number of variables. Large number of students with unpredictable behaviors, number of faculties with different methods of teaching, makes it difficult to achieve the best academic results. So a study is undertaken and a game theory (GT) is adapted to evolve an academic system so that academic process becomes interesting for the participants that are the students and faculty. The basic reason of choosing a GT is as it allows users to consider the different variations in the chosen model. The objective of this study is to evolve a composite optimum strategy for the faculty member in-order to achieve the best possible result for any fragmented group of students. The analysis is carried out at the level of some subject in which maximum use of mathematics is observed, such as economics and financial analysis and management.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
9 (RLIN) 4642
Topical term or geographic name entry element Humanities and Applied Sciences
773 0# - HOST ITEM ENTRY
International Standard Serial Number 2349-2473
Title Journal of engineering education transformations (JEET)
Place, publisher, and date of publication Sangli Rajarambapu Institute Of Technology
856 ## - ELECTRONIC LOCATION AND ACCESS
URL https://journaleet.in/articles/game-theory-for-best-results-in-academics
Link text Click here
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Articles Abstract Database
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Total Checkouts Barcode Date last seen Price effective from Koha item type
    Dewey Decimal Classification     School of Engineering & Technology School of Engineering & Technology Archieval Section 02/09/2022   2022-1489 02/09/2022 02/09/2022 Articles Abstract Database
Unique Visitors hit counter Total Page Views free counter
Implemented and Maintained by AIKTC-KRRC (Central Library).
For any Suggestions/Query Contact to library or Email: librarian@aiktc.ac.in | Ph:+91 22 27481247
Website/OPAC best viewed in Mozilla Browser in 1366X768 Resolution.