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Computer Graphics With Virtual Reality Systems

By: Language: ENG Publication details: New Delhi John Wiley & Sons 2009Edition: 1stDescription: 486 p. | Binding - Paperback | 23.5*18ISBN:
  • 81-265-1984-2
Subject(s): DDC classification:
  • 6.6 MAU DDC23
Summary: Computer Graphics with Virtual Reality Systems is a comprehensive book for undergraduate engineering students of computer science and information technology. The book is a must-have for students, professionals and practitioners interested in object design, transformation, visualization and modeling of real world. Besides, the book is also useful to students of diploma courses and vocational courses at open universities, distance education universities in graphics and animation. Scholars and practitioners, studying computer graphics, image analysis and multimedia courses, can also find the book very helpful. · Introduction to Computer Graphics and Image Analysis · Scan-Conversion Algorithms of Computer Graphics Primitives · Two-Dimensional Transformation · Three-Dimensional Transformation · Viewing and Clipping · Solid Area Scan-Conversion · Curve Design · Surface Generation · Visible and Hidden Surfaces · Object-Rendering and Color Models · Computer Animation · Virtual Reality Systems · Computing Architectures for Virtual Reality · Virtual Reality Programming and Applications
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Holdings
Item type Current library Collection Call number Status Date due Barcode
Books Books School of Engineering & Technology General Stacks Circulation 006.6 MAU (Browse shelf(Opens below)) Available E3348
Books Books School of Engineering & Technology General Stacks Circulation 006.6 MAU (Browse shelf(Opens below)) Checked out to Aafaque Ahmed J. Ansari (12CO20) 18/04/2019 E3349
Books Books School of Engineering & Technology General Stacks Circulation 006.6 MAU (Browse shelf(Opens below)) Available E3350
Books Books School of Engineering & Technology General Stacks Circulation 006.6 MAU (Browse shelf(Opens below)) Available E3351
Books Books School of Engineering & Technology General Stacks Circulation 006.6 MAU (Browse shelf(Opens below)) Available E3352
Total holds: 0

Computer Graphics with Virtual Reality Systems is a comprehensive book for undergraduate engineering students of computer science and information technology. The book is a must-have for students, professionals and practitioners interested in object design, transformation, visualization and modeling of real world. Besides, the book is also useful to students of diploma courses and vocational courses at open universities, distance education universities in graphics and animation. Scholars and practitioners, studying computer graphics, image analysis and multimedia courses, can also find the book very helpful. · Introduction to Computer Graphics and Image Analysis · Scan-Conversion Algorithms of Computer Graphics Primitives · Two-Dimensional Transformation · Three-Dimensional Transformation · Viewing and Clipping · Solid Area Scan-Conversion · Curve Design · Surface Generation · Visible and Hidden Surfaces · Object-Rendering and Color Models · Computer Animation · Virtual Reality Systems · Computing Architectures for Virtual Reality · Virtual Reality Programming and Applications

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